DocumentCode
3003450
Title
Non-linear programming approach to simulation of the general adversarial agents problem
Author
Mange, J. ; Kountanis, D.
Author_Institution
Dept. of Comput. Sci., Western Michigan Univ., Kalamazoo, MI, USA
fYear
2012
fDate
Oct. 29 2012-Nov. 1 2012
Firstpage
1
Lastpage
5
Abstract
The adversarial agents problem is a generalized game-theoretic problem in which a set of agents faces a set of adversarial agents of varying types and capabilities, and must plan and perform actions to try to accomplish a specified goal; instances of this problem are often conceived as military combat situations. In this paper, we formulate the general adversarial agents problem as a non-linear integer programming problem, and show how an optimizing solver can be used to generate strategies for instances of the problem, with examples to illustrate the approach. Finally, we discuss the usefulness of such a formulation for real-world problems, particularly in system modeling and simulation for verification of heuristic strategy and planning algorithms and approaches.
Keywords
game theory; integer programming; military computing; mobile agents; multi-agent systems; nonlinear programming; planning; general adversarial agents problem; generalized game-theoretic problem; heuristic strategy; military combat situation; nonlinear integer programming problem; nonlinear programming; planning algorithm; system modeling; Context; Games; Hafnium; Heuristic algorithms; Linear programming; Planning; Programming;
fLanguage
English
Publisher
ieee
Conference_Titel
MILITARY COMMUNICATIONS CONFERENCE, 2012 - MILCOM 2012
Conference_Location
Orlando, FL
ISSN
2155-7578
Print_ISBN
978-1-4673-1729-0
Type
conf
DOI
10.1109/MILCOM.2012.6415645
Filename
6415645
Link To Document