• DocumentCode
    3026058
  • Title

    Line-Skeleton Extraction of 3D Meshes Based on Geometry Segmentation

  • Author

    Qin, Xujia ; Sang, Xiansheng ; Zhu, Sida ; Cheng, Shiwei

  • Author_Institution
    Coll. of Comput. Sci. & Technol., Zhejiang Univ. of Technol., Hangzhou, China
  • fYear
    2010
  • fDate
    23-24 Oct. 2010
  • Firstpage
    354
  • Lastpage
    357
  • Abstract
    Skeleton is a fundamental shape feature of 3D mesh, and it can be used in many areas, such as model search, shape analysis, and mesh deformation. This paper presents a novel skeleton extraction method based on mesh segmentation. Firstly, the mesh is cut off by Dijkstras Algorithm and the number of segments N, then the relevant sub-meshes centers are connected to constitute the skeleton. At last, the noise of the skeleton is removed to get the final result. The algorithm is proved robust and fast through the many model demonstrations.
  • Keywords
    bone; computational geometry; solid modelling; 3D meshes; Dijkstra´s algorithm; geometry segmentation; line-skeleton extraction; mesh segmentation; sub-meshes centers; Algorithm design and analysis; Computational modeling; Noise; Shape; Skeleton; Solid modeling; Three dimensional displays; 3D Mesh; Dijkstra´s Algorithm; Line-Skeleton; Segmentation;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Cryptography and Network Security, Data Mining and Knowledge Discovery, E-Commerce & Its Applications and Embedded Systems (CDEE), 2010 First ACIS International Symposium on
  • Conference_Location
    Qinhuangdao
  • Print_ISBN
    978-1-4244-9595-5
  • Type

    conf

  • DOI
    10.1109/CDEE.2010.73
  • Filename
    5759348