• DocumentCode
    3027940
  • Title

    End-user programming to support classroom activities on small devices

  • Author

    Prince, Craig

  • Author_Institution
    Univ. of Washington, Washington, DC
  • fYear
    2008
  • fDate
    15-19 Sept. 2008
  • Firstpage
    270
  • Lastpage
    271
  • Abstract
    We believe it is unreasonable to assume that all students will own a laptop. One potential solution is to depend on the students to bring whatever computing devices (cell phones, portable gaming devices, etc.) that they already own to class. This leaves a unique challenge for teachers both in creating activities that work across a wide set of devices with different input modalities and in interpreting the responses to these activities. We seek to explore an end-user programming solution for teachers to abstractly define an activity for use over a diverse set of devices - allowing for easy distribution and aggregation of the resulting responses.
  • Keywords
    computer aided instruction; programming; classroom activity; end-user programming; Cellular phones; Computer science education; Costs; Educational technology; Feedback; Ink; Personal communication networks; Portable computers; Programming profession; Shape;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Visual Languages and Human-Centric Computing, 2008. VL/HCC 2008. IEEE Symposium on
  • Conference_Location
    Herrsching am Ammersee
  • ISSN
    1943-6092
  • Print_ISBN
    978-1-4244-2528-0
  • Electronic_ISBN
    1943-6092
  • Type

    conf

  • DOI
    10.1109/VLHCC.2008.4639106
  • Filename
    4639106