DocumentCode
3034971
Title
Modeling of two-fingered pivoting skill based on CPG
Author
Maeda, Yusuke ; Ushioda, Tatsuya
Author_Institution
Div. of Syst. Res., Yokohama Nat. Univ., Yokohama, Japan
fYear
2009
fDate
17-20 Nov. 2009
Firstpage
40
Lastpage
45
Abstract
Two-fingered pivoting is a typical example of human dexterous manipulation interacting adaptively with the environment. In this paper, we construct a skill model of two-fingered pivoting manipulation based on CPG (central pattern generator) with five neurons. The CPG drives a virtual hand, which consists of a wrist, a palm, a thumb and an index finger, rhythmically to achieve robust pivoting through the interaction with the environment. Its adaptability is demonstrated in dynamic simulation of box pivoting. The virtual hand successfully adapts to environmental changes such as sudden decrease of the friction coefficient of the floor.
Keywords
dexterous manipulators; human computer interaction; virtual reality; central pattern generator; human dexterous manipulation; two-fingered pivoting manipulation; two-fingered pivoting skill; virtual hand; Assembly systems; Fingers; Humans; Legged locomotion; Motion control; Neurons; Robot control; Thumb; Virtual manufacturing; Wrist;
fLanguage
English
Publisher
ieee
Conference_Titel
Assembly and Manufacturing, 2009. ISAM 2009. IEEE International Symposium on
Conference_Location
Suwon
Print_ISBN
978-1-4244-4627-8
Electronic_ISBN
978-1-4244-4628-5
Type
conf
DOI
10.1109/ISAM.2009.5376932
Filename
5376932
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