DocumentCode
3052192
Title
Specifying consistency requirements for massively multi-user virtual environments
Author
Itzel, L. ; Suselbeck, R. ; Schiele, Gregor ; Becker, C.
Author_Institution
Univ. of Mannheim, Mannheim, Germany
fYear
2011
fDate
14-17 Oct. 2011
Abstract
In this paper we discuss that the specific consistency and latency requirements of world state updates in Massively Multi-User Virtual Environments (MMVEs) are determined by several characteristic factors of the virtual world, i.e. their Interaction Context. As this context is highly application-dependent, MMVE developers require a simple specification scheme which allows them to specify these requirements for their specific Interaction Contexts. In this paper we present such a scheme, which we believe represents an important step towards dynamic and flexible consistency management for MMVEs.
Keywords
virtual reality; MMVE; consistency requirement specification; interaction context; massively multiuser virtual environments; Avatars; Conferences; Context; Games; Measurement; Runtime; Virtual environments;
fLanguage
English
Publisher
ieee
Conference_Titel
Haptic Audio Visual Environments and Games (HAVE), 2011 IEEE International Workshop on
Conference_Location
Hebei
Print_ISBN
978-1-4577-0500-7
Type
conf
DOI
10.1109/HAVE.2011.6132543
Filename
6132543
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