DocumentCode
3053117
Title
Explaining device behavior from deep models
Author
Towne, Douglas M. ; Surmon, David S.
Author_Institution
Behavioral Technol. Lab., Univ. of Southern California, Redondo Beach, CA, USA
fYear
1990
fDate
4-7 Nov 1990
Firstpage
668
Lastpage
670
Abstract
Executable, object-based device models, which can provide visually powerful environments in which users can practice procedural and diagnostic skills and observe the effects of their actions, are addressed. The instructional approach can be highly student-directed, allowing the user to experiment, practice, and explore. Alternatively, instruction may be authored to accompany the dynamic simulation, guiding the student through planned demonstrations of tasks and device behaviors. In either case, the graphical simulation portrays the effects of the user´s actions and effects of any malfunctions on the device. By automatically analyzing the functionality and connectivity of the objects comprising the device, domain-independent processes can answer many of the specific questions that arise during technical training. The discussion covers building the device model, supporting user operation, providing expert instruction, and supporting diagnostic tasks
Keywords
computer aided instruction; digital simulation; graphical user interfaces; inference mechanisms; knowledge based systems; training; RAPIDS; connectivity; deep models; diagnostic tasks; dynamic simulation; expert instruction; functionality; graphical simulation; intelligent tutoring; object-based device models; rule based systems; technical training; Discrete event simulation; Expert systems; Fault diagnosis; Graphics; Humans; Intelligent systems; Libraries; Personnel; Real time systems; Research and development;
fLanguage
English
Publisher
ieee
Conference_Titel
Systems, Man and Cybernetics, 1990. Conference Proceedings., IEEE International Conference on
Conference_Location
Los Angeles, CA
Print_ISBN
0-87942-597-0
Type
conf
DOI
10.1109/ICSMC.1990.142200
Filename
142200
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