DocumentCode
3068311
Title
Rotation and translation mechanisms for tabletop interaction
Author
Hancock, M.S. ; Vernier, F.D. ; Wigdor, D. ; Carpendale, S. ; Chia Shen
fYear
2006
fDate
5-7 Jan. 2006
Abstract
A digital tabletop offers several advantages over other groupware form factors for collaborative applications. However, users of a tabletop system do not share a common perspective for the display of information: what is presented right side up to one participant is upside down for another. In this paper, we survey five different rotation and translation techniques for objects displayed on a direct touch digital tabletop display. We analyze their suitability for interactive tabletops in light of their respective input and output degrees of freedom, as well as the precision and completeness provided by each. We describe various tradeoffs that arise when considering which, when and where each of these techniques might be most useful.
Keywords
groupware; interactive systems; microcomputers; user interfaces; collaborative application; digital tabletop interaction; direct touch digital tabletop display; groupware; interactive tabletop system; rotation mechanism; translation mechanism; Application software; Collaboration; Collaborative software; Collaborative work; Computer science; Displays; Dynamic programming; Educational institutions; Java; Topology;
fLanguage
English
Publisher
ieee
Conference_Titel
Horizontal Interactive Human-Computer Systems, 2006. TableTop 2006. First IEEE International Workshop on
Conference_Location
Adelaide, SA, Australia
Print_ISBN
0-7695-2494-X
Type
conf
DOI
10.1109/TABLETOP.2006.26
Filename
1579196
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