• DocumentCode
    3086399
  • Title

    Methods for Automated Object Placement in Virtual Scenes

  • Author

    Cant, R.J. ; Langensiepen, C.S.

  • Author_Institution
    Sch. of Sci. & Technol., Nottingham Trent Univ., Nottingham
  • fYear
    2009
  • fDate
    25-27 March 2009
  • Firstpage
    431
  • Lastpage
    436
  • Abstract
    This paper introduces a variety of heuristic methods of object placement that can be used within a general scheme for the automatic creation of virtual rooms. The methods allow a room to be populated with objects in a randomised but controllable way, where the choice of method is determined by the object being placed and the target location. Certain combinations of object and location (for example books on a bookshelf) allow very simple methods to be used whilst most general situations are addressed using Stochastic Diffusion Search. The system is integrated with a Physics Engine, to guarantee physically stable configurations. These methods allow naturalistic placement to occur, for example paper within desk-tidy.
  • Keywords
    computer graphics; virtual reality; automated object placement; heuristic methods; physics engine; stochastic diffusion search; virtual rooms; virtual scenes; Books; Buildings; Computational modeling; Computer simulation; Containers; Engines; Layout; Paper technology; Physics; Stochastic processes; Object placement; stochastic diffusion search;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Modelling and Simulation, 2009. UKSIM '09. 11th International Conference on
  • Conference_Location
    Cambridge
  • Print_ISBN
    978-1-4244-3771-9
  • Electronic_ISBN
    978-0-7695-3593-7
  • Type

    conf

  • DOI
    10.1109/UKSIM.2009.69
  • Filename
    4809803