DocumentCode
3100737
Title
A GPU-based implementation of the spatial impulse response method for fast calculation of linear sound fields and pulse-echo responses of array transducers
Author
Bruyneel, Tom ; Ortega, Antonio ; Ling Tong ; D´hooge, J.
Author_Institution
Trisco IT Consultacy, Sint-Denijs-Westrem, Belgium
fYear
2013
fDate
21-25 July 2013
Firstpage
367
Lastpage
369
Abstract
A commonly used program for the simulation of linear sound fields and pulse-echo responses of transducers is FieldII which is based on the spatial impulse response (SIR) method. However, with the introduction of 2D array transducers, the complexity of the simulations leads to long computation times. Modern hardware is aimed at executing a high number of tasks across parallel computing nodes, which is particularly suited for linear problems. The aim of this work was therefore to develop a simulation tool (Simpulse) extensively making use of parallelization to speed up the simulation process.
Keywords
acoustic waves; echo; graphics processing units; transient response; ultrasonic transducer arrays; 2D array transducers; GPU-based implementation; SIR method; linear sound field simulation tool; modern hardware; parallel computing nodes; parallelization; pulse-echo response; spatial impulse response fields; spatial impulse response method; Acceleration; Array signal processing; Azimuth; Random access memory; 2D matrix array tranducers; 3D ultrasound imaging; GPU;
fLanguage
English
Publisher
ieee
Conference_Titel
Ultrasonics Symposium (IUS), 2013 IEEE International
Conference_Location
Prague
ISSN
1948-5719
Print_ISBN
978-1-4673-5684-8
Type
conf
DOI
10.1109/ULTSYM.2013.0095
Filename
6725248
Link To Document