• DocumentCode
    3100737
  • Title

    A GPU-based implementation of the spatial impulse response method for fast calculation of linear sound fields and pulse-echo responses of array transducers

  • Author

    Bruyneel, Tom ; Ortega, Antonio ; Ling Tong ; D´hooge, J.

  • Author_Institution
    Trisco IT Consultacy, Sint-Denijs-Westrem, Belgium
  • fYear
    2013
  • fDate
    21-25 July 2013
  • Firstpage
    367
  • Lastpage
    369
  • Abstract
    A commonly used program for the simulation of linear sound fields and pulse-echo responses of transducers is FieldII which is based on the spatial impulse response (SIR) method. However, with the introduction of 2D array transducers, the complexity of the simulations leads to long computation times. Modern hardware is aimed at executing a high number of tasks across parallel computing nodes, which is particularly suited for linear problems. The aim of this work was therefore to develop a simulation tool (Simpulse) extensively making use of parallelization to speed up the simulation process.
  • Keywords
    acoustic waves; echo; graphics processing units; transient response; ultrasonic transducer arrays; 2D array transducers; GPU-based implementation; SIR method; linear sound field simulation tool; modern hardware; parallel computing nodes; parallelization; pulse-echo response; spatial impulse response fields; spatial impulse response method; Acceleration; Array signal processing; Azimuth; Random access memory; 2D matrix array tranducers; 3D ultrasound imaging; GPU;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Ultrasonics Symposium (IUS), 2013 IEEE International
  • Conference_Location
    Prague
  • ISSN
    1948-5719
  • Print_ISBN
    978-1-4673-5684-8
  • Type

    conf

  • DOI
    10.1109/ULTSYM.2013.0095
  • Filename
    6725248