DocumentCode
3104633
Title
Perceptually augmented simulator design through decomposition
Author
Edmunds, Timothy ; Pai, Dinesh K.
Author_Institution
Rutgers Univ., New Brunswick, NJ
fYear
2009
fDate
18-20 March 2009
Firstpage
505
Lastpage
510
Abstract
We approach the problem of determining a general method for augmenting haptic simulators to amplify the perceptually salient aspects of the interaction that induce effective skill transfer. Using such a method, we seek to simplify the design of haptic simulators that can improve training effectiveness without requiring expensive improvements in the capability of the rendering hardware. We present a decomposition approach to the automated design of perceptually augmented simulations, and we describe a user-study of the training effectiveness of a search-task simulator designed using our approach vs. an un-augmented simulator. The results indicate that our decomposition approach allows existing psychophysical findings to be leveraged in the design of haptic simulators that effectively impart skill by targeting perceptually significant aspects of the interaction.
Keywords
augmented reality; haptic interfaces; rendering (computer graphics); haptic simulators augmentation; perceptually augmented simulator design; rendering hardware; search-task simulator; Analytical models; Engines; Haptic interfaces; Hardware; Jamming; Shape; Surface texture; Surgery; Teleoperators; Virtual environment;
fLanguage
English
Publisher
ieee
Conference_Titel
EuroHaptics conference, 2009 and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems. World Haptics 2009. Third Joint
Conference_Location
Salt Lake City, UT
Print_ISBN
978-1-4244-3858-7
Type
conf
DOI
10.1109/WHC.2009.4810890
Filename
4810890
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