• DocumentCode
    3104633
  • Title

    Perceptually augmented simulator design through decomposition

  • Author

    Edmunds, Timothy ; Pai, Dinesh K.

  • Author_Institution
    Rutgers Univ., New Brunswick, NJ
  • fYear
    2009
  • fDate
    18-20 March 2009
  • Firstpage
    505
  • Lastpage
    510
  • Abstract
    We approach the problem of determining a general method for augmenting haptic simulators to amplify the perceptually salient aspects of the interaction that induce effective skill transfer. Using such a method, we seek to simplify the design of haptic simulators that can improve training effectiveness without requiring expensive improvements in the capability of the rendering hardware. We present a decomposition approach to the automated design of perceptually augmented simulations, and we describe a user-study of the training effectiveness of a search-task simulator designed using our approach vs. an un-augmented simulator. The results indicate that our decomposition approach allows existing psychophysical findings to be leveraged in the design of haptic simulators that effectively impart skill by targeting perceptually significant aspects of the interaction.
  • Keywords
    augmented reality; haptic interfaces; rendering (computer graphics); haptic simulators augmentation; perceptually augmented simulator design; rendering hardware; search-task simulator; Analytical models; Engines; Haptic interfaces; Hardware; Jamming; Shape; Surface texture; Surgery; Teleoperators; Virtual environment;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    EuroHaptics conference, 2009 and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems. World Haptics 2009. Third Joint
  • Conference_Location
    Salt Lake City, UT
  • Print_ISBN
    978-1-4244-3858-7
  • Type

    conf

  • DOI
    10.1109/WHC.2009.4810890
  • Filename
    4810890