• DocumentCode
    3105749
  • Title

    Fast navigation through an FRep sculpture garden

  • Author

    Kazakov, Maxim ; Pasko, Alexander ; Adzhiev, Valery

  • Author_Institution
    Moscow Inst. of Phys. & Technol., Russia
  • fYear
    2001
  • fDate
    37012
  • Firstpage
    104
  • Lastpage
    113
  • Abstract
    Function representation (FRep) allows for the construction of quite complex shapes, such as isosurfaces of real-valued functions composed using functionally defined primitives and operations. Calculating such functions in complex cases can be very time-consuming. Interactive extraction and visualization of isosurfaces for them can hardly be imagined. In this paper, we present a method for interactive navigation through a “sculpture garden” containing non-intersecting FRep objects defined in terms of the specialized high-level language HyperFun. Before the actual isosurface extraction and visualization occurs, the objects are voxelized on a regular 3D grid with the possibility of further adaptive voxelization. The polygonization employs a hierarchical representation of the voxelized data and a view-dependent isosurface reconstruction at different levels of detail. To speed up the extraction process, an isosurface is constructed only in the visible part of the data set, with its updates performed incrementally as the observer moves. Due to the low pre-processing costs required for isosurface mesh construction, it is possible to visualize time-dependent objects, if the hardware is capable of calculating the updates in real time
  • Keywords
    data visualisation; functions; interactive systems; mathematical morphology; solid modelling; HyperFun; adaptive voxelization; complex shape construction; data set visible part; fast interactive navigation; function representation; functionally defined primitives; hierarchical representation; incremental update calculation; isosurface extraction; isosurface mesh construction; isosurface polygonization; isosurface visualization; levels of detail; nonintersecting FRep objects; pre-processing costs; real-valued functions; regular 3D grid; sculpture garden; shape modelling; specialized high-level language; time-dependent objects; view-dependent isosurface reconstruction; Data mining; Data visualization; Hardware; High level languages; Image reconstruction; Isosurfaces; Layout; Navigation; Physics; Shape;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Shape Modeling and Applications, SMI 2001 International Conference on.
  • Conference_Location
    Genova
  • Print_ISBN
    0-7695-0853-7
  • Type

    conf

  • DOI
    10.1109/SMA.2001.923381
  • Filename
    923381