• DocumentCode
    3118095
  • Title

    Modeling from reality

  • Author

    Ikeuchi, Katsushi

  • Author_Institution
    Inst. of Ind. Sci., Tokyo Univ.
  • fYear
    2001
  • fDate
    2001
  • Firstpage
    117
  • Lastpage
    124
  • Abstract
    This paper presents an overview of our efforts in modeling-from-realty to create virtual reality models through observation of real objects. These efforts span three aspects: how to create geometric models of virtual objects; how to create photometric models of virtual objects; and how to integrate such virtual objects with real scenes. For geometric model creation, we have developed a two-step method: simultaneous alignment and volumetric view merging. For photometric model creation, we have developed two methods, model-based and eigen-texture rendering methods, both of which automatically create models by observing the real objects. For the integration of virtual objects with real scenes, we have developed a method that renders virtual objects based on real illumination distribution. We have successfully tested the proposed methods by using real images to demonstrate their effectiveness
  • Keywords
    computational geometry; rendering (computer graphics); virtual reality; eigen-texture rendering methods; geometric models; modeling-from-realty; photometric model creation; photometric models; real objects; simultaneous alignment; virtual objects; virtual reality models; volumetric view merging; Clouds; Color; Cultural differences; Layout; Lighting; Merging; Photometry; Rendering (computer graphics); Solid modeling; Virtual reality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    3-D Digital Imaging and Modeling, 2001. Proceedings. Third International Conference on
  • Conference_Location
    Quebec City, Que.
  • Print_ISBN
    0-7695-0984-3
  • Type

    conf

  • DOI
    10.1109/IM.2001.924417
  • Filename
    924417