• DocumentCode
    3119163
  • Title

    CS training: Introducing mobile educational games in the learning flow

  • Author

    Santamarina, Roberto Tornero ; Moreno-Ger, Pablo ; Torrente, Javier ; Manjón, Baltasar Fernández

  • Author_Institution
    Dipt. de Ing. del Software e Intel. Artificial, Univ. Complutense de Madrid, Madrid, Spain
  • fYear
    2010
  • fDate
    4-7 July 2010
  • Firstpage
    2017
  • Lastpage
    2022
  • Abstract
    This paper describes a general model for the integration of portable game devices (e.g. Nintendo DS™) in preexisting e-Learning systems, also known as Learning Management Systems (e.g. Moodle™). This integration simplifies the deployment of educational games in the classroom and provides instructors with information about what students are actually doing with the games. The general model is exemplified with the development of CS-Training, an educational application for undergraduate Computer Engineering education.
  • Keywords
    computer aided instruction; computer games; computer science education; mobile computing; CS training; e-learning system; learning management system; mobile educational game; portable game device; undergraduate computer engineering education; Computers; Electronic learning; Games; Least squares approximation; Mobile handsets; Training;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Industrial Electronics (ISIE), 2010 IEEE International Symposium on
  • Conference_Location
    Bari
  • Print_ISBN
    978-1-4244-6390-9
  • Type

    conf

  • DOI
    10.1109/ISIE.2010.5637481
  • Filename
    5637481