• DocumentCode
    3124642
  • Title

    I3DC: Interactive Three-Dimensional Cubes

  • Author

    Yang, Ke ; Li, Yinan ; Luo, Qiong ; Sander, Pedro V. ; Shi, Jiaoying

  • Author_Institution
    Comput. Sci. Dept., Zhejiang Univ., Hangzhou
  • fYear
    2009
  • fDate
    March 29 2009-April 2 2009
  • Firstpage
    1475
  • Lastpage
    1478
  • Abstract
    We present the I3DC system prototype, which constructs the cube for tens of millions of data items within milliseconds, and provides high-quality cube visualization as well as highly-interactive OLAP operations. Our approach is based on a novel blending-as-aggregation (BAA) algorithm that maps distributive OLAP aggregations to the intrinsic rendering mechanisms of the GPU. Our system runs entirely on the GPU and requires no precomputations.
  • Keywords
    computer graphic equipment; data mining; data visualisation; interactive systems; rendering (computer graphics); solid modelling; GPU; I3DC system prototype; blending-as-aggregation algorithm; distributive OLAP aggregation mapping; high-quality cube visualization; interactive OLAP operation; interactive three-dimensional cube; intrinsic rendering mechanism; Computer science; Data engineering; Data visualization; Graphical user interfaces; Graphics; Hardware; Humans; Navigation; Prototypes; Visual system; GPU; OLAP; blending-as-aggregation; visualization;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Data Engineering, 2009. ICDE '09. IEEE 25th International Conference on
  • Conference_Location
    Shanghai
  • ISSN
    1084-4627
  • Print_ISBN
    978-1-4244-3422-0
  • Electronic_ISBN
    1084-4627
  • Type

    conf

  • DOI
    10.1109/ICDE.2009.60
  • Filename
    4812551