DocumentCode
3124642
Title
I3DC: Interactive Three-Dimensional Cubes
Author
Yang, Ke ; Li, Yinan ; Luo, Qiong ; Sander, Pedro V. ; Shi, Jiaoying
Author_Institution
Comput. Sci. Dept., Zhejiang Univ., Hangzhou
fYear
2009
fDate
March 29 2009-April 2 2009
Firstpage
1475
Lastpage
1478
Abstract
We present the I3DC system prototype, which constructs the cube for tens of millions of data items within milliseconds, and provides high-quality cube visualization as well as highly-interactive OLAP operations. Our approach is based on a novel blending-as-aggregation (BAA) algorithm that maps distributive OLAP aggregations to the intrinsic rendering mechanisms of the GPU. Our system runs entirely on the GPU and requires no precomputations.
Keywords
computer graphic equipment; data mining; data visualisation; interactive systems; rendering (computer graphics); solid modelling; GPU; I3DC system prototype; blending-as-aggregation algorithm; distributive OLAP aggregation mapping; high-quality cube visualization; interactive OLAP operation; interactive three-dimensional cube; intrinsic rendering mechanism; Computer science; Data engineering; Data visualization; Graphical user interfaces; Graphics; Hardware; Humans; Navigation; Prototypes; Visual system; GPU; OLAP; blending-as-aggregation; visualization;
fLanguage
English
Publisher
ieee
Conference_Titel
Data Engineering, 2009. ICDE '09. IEEE 25th International Conference on
Conference_Location
Shanghai
ISSN
1084-4627
Print_ISBN
978-1-4244-3422-0
Electronic_ISBN
1084-4627
Type
conf
DOI
10.1109/ICDE.2009.60
Filename
4812551
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