DocumentCode
3125276
Title
Decentralized live video broadcasting system using location-aware P2P network technology
Author
Yamamoto, Hiroshi ; Yamazaki, Katsuyuki
Author_Institution
Dept. of Electr. Eng., Nagaoka Univ. of Technol., Nagaoka, Japan
fYear
2011
fDate
9-12 Jan. 2011
Firstpage
262
Lastpage
266
Abstract
With the wide-spread use of high-speed network connections and high performance computing resources available over the Internet, live video broadcasting services have become available on the Internet. In this service, anyone who has a laptop, desktop, or mobile terminal with a camera can broadcast his own video to any user who is interested in watching it in real time. Such a system must be able to accommodate a large number of simultaneous video broadcasts and allow the user to locate the desired content quickly. Furthermore, it should minimize the end-to-end streaming delay between the video broadcaster and the viewer to support the real-time video broadcasting. In order to satisfy these requirements, the advantages of peer-to-peer network technology must be leveraged to build a completely distributed live video broadcasting system. Peer-to-peer technology makes it possible for the system to efficiently match video broadcasting to the interested viewers, and to select the appropriate resources that can distribute the streamed content to all viewers in real time. This paper considers the performance of the proposed system using a realistic computer simulation to show that the system has scalability for a large-scale distributed system that attracts a very large number of users.
Keywords
multimedia communication; peer-to-peer computing; video streaming; Internet; computing resource; decentralized live video broadcasting system; distributed live video broadcasting system; end-to-end streaming delay; live video broadcasting service; location-aware P2P network technology; peer-to-peer network technology; peer-to-peer technology; real-time video broadcasting; realistic computer simulation; simultaneous video broadcast; video broadcaster; Broadcasting; Computers; Internet; Multimedia communication; Peer to peer computing; Servers; Streaming media;
fLanguage
English
Publisher
ieee
Conference_Titel
Consumer Communications and Networking Conference (CCNC), 2011 IEEE
Conference_Location
Las Vegas, NV
Print_ISBN
978-1-4244-8789-9
Type
conf
DOI
10.1109/CCNC.2011.5766469
Filename
5766469
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