• DocumentCode
    315927
  • Title

    Scenario-based analysis on the game of GO

  • Author

    Nishino, Junji ; Sugeno, Michio

  • Author_Institution
    Dept. of Inf. Sci., Fukui Univ., Japan
  • Volume
    2
  • fYear
    1997
  • fDate
    1-5 Jul 1997
  • Firstpage
    939
  • Abstract
    We propose a scenario-based approach to solve and analyze complex problems. It is a variation of linguistic information processings. Human beings use macroscopic methods which is constructed from an abstract data structure, soft processing and powerful prediction, to solve several complex problems. Making and using the scenario are realized by linguistic information processing. We defined the scenario as a combined notion of sequence and its meanings which are described by linguistic labels. For application, scenario making and analysis of the game of GO playing system are shown
  • Keywords
    fuzzy set theory; games of skill; problem solving; abstract data structure; complex problems; game of GO; linguistic information processing; linguistic labels; scenario-based analysis; soft processing; Asia; Competitive intelligence; Data structures; Fuzzy sets; Fuzzy systems; Humans; Information analysis; Information processing; Information science; Problem-solving;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Fuzzy Systems, 1997., Proceedings of the Sixth IEEE International Conference on
  • Conference_Location
    Barcelona
  • Print_ISBN
    0-7803-3796-4
  • Type

    conf

  • DOI
    10.1109/FUZZY.1997.622835
  • Filename
    622835