DocumentCode
315927
Title
Scenario-based analysis on the game of GO
Author
Nishino, Junji ; Sugeno, Michio
Author_Institution
Dept. of Inf. Sci., Fukui Univ., Japan
Volume
2
fYear
1997
fDate
1-5 Jul 1997
Firstpage
939
Abstract
We propose a scenario-based approach to solve and analyze complex problems. It is a variation of linguistic information processings. Human beings use macroscopic methods which is constructed from an abstract data structure, soft processing and powerful prediction, to solve several complex problems. Making and using the scenario are realized by linguistic information processing. We defined the scenario as a combined notion of sequence and its meanings which are described by linguistic labels. For application, scenario making and analysis of the game of GO playing system are shown
Keywords
fuzzy set theory; games of skill; problem solving; abstract data structure; complex problems; game of GO; linguistic information processing; linguistic labels; scenario-based analysis; soft processing; Asia; Competitive intelligence; Data structures; Fuzzy sets; Fuzzy systems; Humans; Information analysis; Information processing; Information science; Problem-solving;
fLanguage
English
Publisher
ieee
Conference_Titel
Fuzzy Systems, 1997., Proceedings of the Sixth IEEE International Conference on
Conference_Location
Barcelona
Print_ISBN
0-7803-3796-4
Type
conf
DOI
10.1109/FUZZY.1997.622835
Filename
622835
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