• DocumentCode
    316049
  • Title

    What could a virtual wafer look like?

  • Author

    Halama, S.

  • Author_Institution
    Intel Corp., Santa Clara, CA, USA
  • Volume
    1
  • fYear
    1997
  • fDate
    14-17 Sep 1997
  • Firstpage
    49
  • Abstract
    A simple, yet efficient data structure and a generic wafer state maintenance algorithm are proposed, which unify geometry- and field-oriented representations. The implementation is based an a constrained Delaunay triangulation of the geometry and the cloud of interior mesh points which tesselates the structure with edge/triangle entities. Points are stored using a region quadtree which enables optimal O(N log(N)) performance for all range-search based operations. It is shown how this unified data structure can be equipped with generic algorithmic modules that can be applied to tool integration, to mesh generation, and to morphological solid modeling as used in topography simulation
  • Keywords
    VLSI; computational complexity; data structures; digital simulation; electronic engineering computing; integrated circuit modelling; mesh generation; quadtrees; solid modelling; surface topography; FEM; VLSI wafer; constrained Delaunay triangulation; generic algorithmic modules; generic wafer state maintenance algorithm; interior mesh points; mesh generation; morphological solid modeling; optimal O(N log(N)) performance; range-search based operations; region quadtree; tool integration; topography simulation; unified data structure; virtual wafer; Buffer layers; Clouds; Computer crashes; Geometry; Level set; Mesh generation; Predictive models; Robustness; Shape control; Surface topography;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Microelectronics, 1997. Proceedings., 1997 21st International Conference on
  • Conference_Location
    Nis
  • Print_ISBN
    0-7803-3664-X
  • Type

    conf

  • DOI
    10.1109/ICMEL.1997.625179
  • Filename
    625179