• DocumentCode
    3164163
  • Title

    High quality lip-sync animation for 3D photo-realistic talking head

  • Author

    Wang, Lijuan ; Han, Wei ; Soong, Frank K.

  • Author_Institution
    Microsoft Res. Asia, Beijing, China
  • fYear
    2012
  • fDate
    25-30 March 2012
  • Firstpage
    4529
  • Lastpage
    4532
  • Abstract
    We propose a new 3D photo-realistic talking head with high quality, lip-sync animation. It extends our prior high-quality 2D photo-realistic talking head to 3D. An a/v recording of a person speaking a set of prompted sentences with good phonetic coverage for ~20-minutes is first made. We then use a 2D-to-3D reconstruction algorithm to automatically adapt a general 3D head mesh model to the person. In training, super feature vectors consisting of 3D geometry, texture and speech are augmented together to train a statistical, multi-streamed, Hidden Markov Model (HMM). The HMM is then used to synthesize both the trajectories of head motion animation and the corresponding dynamics of texture. The resultant 3D talking head animation can be controlled by the model predicted geometric trajectory while the articulator movements, e.g., lips, are rendered with dynamic 2D texture image sequences. Head motions and facial expression can also be separately controlled by manipulating corresponding parameters. In a real-time demonstration, the life-like 3D talking head can take any input text, convert it into speech and render lip-synced speech animation photo-realistically.
  • Keywords
    computer animation; face recognition; geometry; hidden Markov models; image sequences; image texture; motion estimation; speech processing; video recording; 2D-to-3D reconstruction algorithm; 3D geometry; 3D head mesh model; 3D image texture; 3D photo-realistic talking head; 3D speech processing; HMM; Hidden Markov Model; a-v recording; articulator movements; dynamic 2D texture image sequences; facial expression; head motions; high quality lip-sync animation; high-quality 2D photo-realistic talking head; phonetic coverage; super feature vectors; Animation; Face; Geometry; Hidden Markov models; Solid modeling; Visualization; 3D; audio/visual synthesis; lip-sync; photorealistic; talking head;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Acoustics, Speech and Signal Processing (ICASSP), 2012 IEEE International Conference on
  • Conference_Location
    Kyoto
  • ISSN
    1520-6149
  • Print_ISBN
    978-1-4673-0045-2
  • Electronic_ISBN
    1520-6149
  • Type

    conf

  • DOI
    10.1109/ICASSP.2012.6288925
  • Filename
    6288925