• DocumentCode
    3170669
  • Title

    Efficient Modeling for Animating Human Face

  • Author

    Kim, Soo-Kyun ; An, Sung-Og ; Kim, Hoon-Tai ; Hong, Min

  • Author_Institution
    Dept. of Game Eng., Paichai Univ., Daejeon
  • fYear
    2008
  • fDate
    13-15 Oct. 2008
  • Firstpage
    35
  • Lastpage
    38
  • Abstract
    This paper proposes a novel generation scheme of multiresolution model for animating human face model. Existing techniques deal with geometric information, during simplification processing. But our method produces a multiresolution human face model through simplification using iterative edge contraction based on new quadric in the feature points of facial animation and geometric features. Those features are found and preserved automatically. We show that our result of a multiresolution model is useful for facial animation by applying expression cloning technique.
  • Keywords
    computational geometry; computer animation; iterative methods; solid modelling; geometric information; human face animation; human face modeling; iterative edge contraction; multiresolution model; simplification processing; Cloning; Face; Facial animation; Humans; Multimedia computing; Muscles; Nose; Shape; Sockets; Solid modeling; Animation; Facial Expression; Human Face;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Ubiquitous Multimedia Computing, 2008. UMC '08. International Symposium on
  • Conference_Location
    Hobart, ACT
  • Print_ISBN
    978-0-7695-3427-5
  • Type

    conf

  • DOI
    10.1109/UMC.2008.16
  • Filename
    4656513