DocumentCode
3170669
Title
Efficient Modeling for Animating Human Face
Author
Kim, Soo-Kyun ; An, Sung-Og ; Kim, Hoon-Tai ; Hong, Min
Author_Institution
Dept. of Game Eng., Paichai Univ., Daejeon
fYear
2008
fDate
13-15 Oct. 2008
Firstpage
35
Lastpage
38
Abstract
This paper proposes a novel generation scheme of multiresolution model for animating human face model. Existing techniques deal with geometric information, during simplification processing. But our method produces a multiresolution human face model through simplification using iterative edge contraction based on new quadric in the feature points of facial animation and geometric features. Those features are found and preserved automatically. We show that our result of a multiresolution model is useful for facial animation by applying expression cloning technique.
Keywords
computational geometry; computer animation; iterative methods; solid modelling; geometric information; human face animation; human face modeling; iterative edge contraction; multiresolution model; simplification processing; Cloning; Face; Facial animation; Humans; Multimedia computing; Muscles; Nose; Shape; Sockets; Solid modeling; Animation; Facial Expression; Human Face;
fLanguage
English
Publisher
ieee
Conference_Titel
Ubiquitous Multimedia Computing, 2008. UMC '08. International Symposium on
Conference_Location
Hobart, ACT
Print_ISBN
978-0-7695-3427-5
Type
conf
DOI
10.1109/UMC.2008.16
Filename
4656513
Link To Document