DocumentCode
3172523
Title
Patterns for Designing Experience Oriented 3D Virtual World Learning Applications
Author
Cai, Hong
fYear
2008
fDate
17-19 Oct. 2008
Firstpage
161
Lastpage
168
Abstract
The evolution of 3D virtual world technologies gives opportunity to both 3D virtual world applications such as learning and new programming model in the 3D environment. In this paper, we analyze the business needs for 3D virtual world learning applications, describe the design methodology of virtual learning applications based on our own experience, and summarize the interaction patterns in 3D virtual world, and further derive the new design patterns in the new 3D application environment. With a real case study, we show how the design methodology and pattern are used in the design of 3D virtual world learning applications.
Keywords
Internet; computer aided instruction; economics; teaching; experience oriented 3D virtual world learning applications; interaction patterns; programming model; service economy; Avatars; Conference management; Design methodology; Education; Internet; Learning systems; Management training; Pattern analysis; Virtual environment; Virtual reality; Virtual world; design pattern; service design;
fLanguage
English
Publisher
ieee
Conference_Titel
Management of e-Commerce and e-Government, 2008. ICMECG '08. International Conference on
Conference_Location
Jiangxi
Print_ISBN
978-0-7695-3366-7
Type
conf
DOI
10.1109/ICMECG.2008.69
Filename
4656617
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