DocumentCode
3177350
Title
Advanced Animation Engine for User-Interface Robots
Author
van Breemen, A.J.N. ; Xue, Yan
Author_Institution
Philips Res., Eindhoven
fYear
2006
fDate
9-15 Oct. 2006
Firstpage
1824
Lastpage
1830
Abstract
This paper describes an improved animation system for user-interface robots. The animation system is based on the animation engine presented by van Breemen, A.J.N. (2004), and uses animation channels for playing and blending multiple animations concurrently. The presented improvement is twofold. First, this paper describes an extension to the computational structure of an animation channel. A fading mechanism is added to an animation channel in order to realize a smooth transition from one animation to another. Secondly, this paper explains how to setup animations for a user-interface robot application. A technique based on behavior mode animations and action animations is described for this. The animation system has been implemented and tested using the Philips iCat Research Platform
Keywords
artificial intelligence; robots; user interfaces; Philips iCat Research Platform; action animations; animation channel; animation engine; behavior mode animations; fading mechanism; robot intelligence; user-interface robots; Animation; Application software; Artificial intelligence; Character generation; Engines; Fading; Humans; Intelligent robots; Robot control; System testing; Software architecture; animation engine; control architecture; iCat; personal robot; user-interface robot;
fLanguage
English
Publisher
ieee
Conference_Titel
Intelligent Robots and Systems, 2006 IEEE/RSJ International Conference on
Conference_Location
Beijing
Print_ISBN
1-4244-0258-1
Electronic_ISBN
1-4244-0259-X
Type
conf
DOI
10.1109/IROS.2006.282225
Filename
4058642
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