DocumentCode
317780
Title
A team-centered approach in designing software prototypes for wearable computers
Author
Eliason, Alan ; Livingston, Marilynn ; Segall, Zary
Author_Institution
Dept. of Comput. & Inf. Sci., Oregon Univ., Eugene, OR, USA
Volume
2
fYear
1997
fDate
5-8 Nov 1997
Firstpage
1020
Abstract
In an experimental course in software engineering, students were placed in teams, where the role of the team changed during the term. In this paper we describe the process we followed in this ten-week course, with particular emphasis on the mixed-team, multiple-role structure and consider factors critical to its success when working with senior-level undergraduate computer science majors. These critical factors provide insight into the broader research problems addressed, namely, ways by which to improve educational pedagogy in software engineering and better methods of closing the gap between current research and industry best practice
Keywords
computer science education; software prototyping; educational pedagogy improvement; industry best practice; mixed-team multiple-role structure; senior-level undergraduate computer science; software engineering; software prototypes design; student teams; team-centered approach; ten-week course; wearable computers; Application software; Computer architecture; Displays; Engineering profession; Hardware; Programming profession; Prototypes; Software prototyping; Speech coding; Wearable computers;
fLanguage
English
Publisher
ieee
Conference_Titel
Frontiers in Education Conference, 1997. 27th Annual Conference. Teaching and Learning in an Era of Change. Proceedings.
Conference_Location
Pittsburgh, PA
ISSN
0190-5848
Print_ISBN
0-7803-4086-8
Type
conf
DOI
10.1109/FIE.1997.636028
Filename
636028
Link To Document