• DocumentCode
    318002
  • Title

    Perceptual performances of force rendering methods

  • Author

    Fukui, Yukio ; Yamashita, Jun ; Shimojo, Makoto

  • Author_Institution
    Nat. Inst. of Biosci. & Human Technol., Ibaraki, Japan
  • Volume
    2
  • fYear
    1997
  • fDate
    12-15 Oct 1997
  • Firstpage
    1401
  • Abstract
    In virtual reality techniques, the force feedback method becomes important especially when manipulating shapes interactively. This paper describes two methods for presenting haptic stimuli, and compares their perceptual effects. One of the methods involves generating undulations by spatially varying the positions where reaction forces are generated while keeping their directions constant, and the other method involves spatially varying the directions of reaction forces while keeping the positions constant. The subjective intensities of undulations generated by the two methods were compared. The results indicated that the subjective intensities depend on their spatial frequencies. Then, two stimuli were superimposed 180 degrees out of phase to check if the two stimuli generated by different methods offset each other. No offset was observed regardless of the spatial frequencies of the stimuli
  • Keywords
    feedback; human factors; man-machine systems; virtual reality; force feedback; force rendering methods; haptic stimuli; perceptual feedback; perceptual performances; reaction forces; spatial frequencies; undulations; virtual reality; Displays; Fingers; Force feedback; Frequency response; Haptic interfaces; Humans; Ice surface; Kinematics; Shape; Virtual reality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Systems, Man, and Cybernetics, 1997. Computational Cybernetics and Simulation., 1997 IEEE International Conference on
  • Conference_Location
    Orlando, FL
  • ISSN
    1062-922X
  • Print_ISBN
    0-7803-4053-1
  • Type

    conf

  • DOI
    10.1109/ICSMC.1997.638170
  • Filename
    638170