• DocumentCode
    318025
  • Title

    Hypergame analysis introducing certainty factor

  • Author

    Monden, Akira ; Ogino, Katsuya ; Adachi, Norihiko

  • Author_Institution
    Inf. Technol. Res. Lab., NEC Corp., Kawasaki, Japan
  • Volume
    2
  • fYear
    1997
  • fDate
    12-15 Oct 1997
  • Firstpage
    1563
  • Abstract
    The paper presents two methods of hypergame analysis to model and analyze such conflicts where players have plural perceptions about conflict situations. A certainty factor is first defined to evaluate the assurance degree for expected game. The certainty factor is fundamental and is used to combine plural perceptions in hypergame. The relation between games is then investigated to handle the structural difference between expected games. Based on the perceived equilibria and perceived strategies, two methods are then proposed for hypergame analysis under plural perceptions. The present approach determines a different set of equilibria, depending on the certainty factor and the threshold
  • Keywords
    game theory; operations research; social sciences; certainty factor; conflict analysis; equilibrium; game theory; hypergame analysis; plural perceptions; Analytical models; Information analysis; Laboratories; National electric code; Paper technology; Stability analysis;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Systems, Man, and Cybernetics, 1997. Computational Cybernetics and Simulation., 1997 IEEE International Conference on
  • Conference_Location
    Orlando, FL
  • ISSN
    1062-922X
  • Print_ISBN
    0-7803-4053-1
  • Type

    conf

  • DOI
    10.1109/ICSMC.1997.638220
  • Filename
    638220