DocumentCode
318025
Title
Hypergame analysis introducing certainty factor
Author
Monden, Akira ; Ogino, Katsuya ; Adachi, Norihiko
Author_Institution
Inf. Technol. Res. Lab., NEC Corp., Kawasaki, Japan
Volume
2
fYear
1997
fDate
12-15 Oct 1997
Firstpage
1563
Abstract
The paper presents two methods of hypergame analysis to model and analyze such conflicts where players have plural perceptions about conflict situations. A certainty factor is first defined to evaluate the assurance degree for expected game. The certainty factor is fundamental and is used to combine plural perceptions in hypergame. The relation between games is then investigated to handle the structural difference between expected games. Based on the perceived equilibria and perceived strategies, two methods are then proposed for hypergame analysis under plural perceptions. The present approach determines a different set of equilibria, depending on the certainty factor and the threshold
Keywords
game theory; operations research; social sciences; certainty factor; conflict analysis; equilibrium; game theory; hypergame analysis; plural perceptions; Analytical models; Information analysis; Laboratories; National electric code; Paper technology; Stability analysis;
fLanguage
English
Publisher
ieee
Conference_Titel
Systems, Man, and Cybernetics, 1997. Computational Cybernetics and Simulation., 1997 IEEE International Conference on
Conference_Location
Orlando, FL
ISSN
1062-922X
Print_ISBN
0-7803-4053-1
Type
conf
DOI
10.1109/ICSMC.1997.638220
Filename
638220
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