• DocumentCode
    318431
  • Title

    DOOD: distributed object-oriented software development environment

  • Author

    Kim, Tae-Hoon ; Shin, Woo-Chang ; Park, Geun-Duk ; Lee, Tae-Hem ; Kim, Tae-Gyun ; Shin, Yeong Gil ; Wu, Chi-Su

  • Author_Institution
    Dept. of Comput. Eng., Seoul Nat. Univ., South Korea
  • fYear
    1997
  • fDate
    2-5 Dec 1997
  • Firstpage
    427
  • Lastpage
    434
  • Abstract
    The object-oriented method has become very popular in software development because of its efficiency in automating software development processes and reusing software modules. To date, various object-oriented CASE tools have been used. However, they have concentrated on providing tools for developing software systems within some particular area. Even though we can use a general-purpose CSCW tool for cooperative software development in a distributed environment, current CSCW systems do not support any efficient object-oriented software development method. This paper discusses ways of combining CSCW features with an object-oriented CASE tool by introducing the experimental distributed object-oriented software development environment DOOD (Distributed Object-Oriented Designer). DOOD supports three models (the object model, the dynamic model and the functional model) of OMT (Object Modeling Technique) and provides consistent and transparent user interfaces for minimizing the effects of a geographically dispersed development environment. Our system is implemented based on a client-server architecture. The DOOD/Server manages the communication among clients and guarantees concurrent and consistent accesses to all the objects in the central repository, while DOOD/Client provides modeling and collaboration schemes over a TCP/IP network
  • Keywords
    client-server systems; computer aided software engineering; groupware; object-oriented programming; programming environments; software tools; transport protocols; user interfaces; CSCW; DOOD; Distributed Object-Oriented Designer; OMT; Object Modeling Technique; TCP/IP network; client-server architecture; computer-supported cooperative work; concurrent access; cooperative software development; distributed object-oriented software development environment; dynamic model; functional model; geographically dispersed development environment; object model; object-oriented CASE tools; software module reuse; transparent user interfaces; Collaboration; Computer aided software engineering; Dispersion; IP networks; Network servers; Object oriented modeling; Programming; Software systems; TCPIP; User interfaces;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Software Engineering Conference, 1997. Asia Pacific ... and International Computer Science Conference 1997. APSEC '97 and ICSC '97. Proceedings
  • Print_ISBN
    0-8186-8271-X
  • Type

    conf

  • DOI
    10.1109/APSEC.1997.640199
  • Filename
    640199