DocumentCode
3195216
Title
Perceptual Rendering for Learning Haptic Skills
Author
Edmunds, Timothy ; Pai, Dinesh K.
Author_Institution
Rutgers Univ., Newark
fYear
2008
fDate
13-14 March 2008
Firstpage
225
Lastpage
230
Abstract
We approach the problem of creating haptic simulators that effectively impart skill without requiring high-fidelity devices by identifying perceptually salient events that signal transitions in the interaction. By augmenting these events, we seek to overcome deficiencies in the fidelity of the rendering hardware. We present an extension of event-based haptic rendering to non- collision events, and we describe a user-study of the training effectiveness of passive force-field haptic simulation vs. active event- augmented simulation in a tool-manipulation task. The results indicate that active augmentation improves skill transfer without requiring an increase in the quality of the rendering device.
Keywords
computer graphic equipment; haptic interfaces; learning (artificial intelligence); manipulators; rendering (computer graphics); virtual reality; event-augmented simulation; event-based haptic rendering; haptic skill learning; noncollision events; passive force-field haptic simulation; perceptual rendering hardware; signal transitions; tool-manipulation task; training; Bones; Discrete event simulation; Feedback; Haptic interfaces; Hardware; Humans; Shape; Signal processing; Surgery; Surges;
fLanguage
English
Publisher
ieee
Conference_Titel
Haptic interfaces for virtual environment and teleoperator systems, 2008. haptics 2008. symposium on
Conference_Location
Reno, NE
Print_ISBN
978-1-4244-2005-6
Type
conf
DOI
10.1109/HAPTICS.2008.4479948
Filename
4479948
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