DocumentCode
3208151
Title
Bezier Surface Editing Using Marker-based Augmented Reality
Author
Gwynn, David O. ; Johnstone, John
Author_Institution
Univ. of Alabama, Birmingham
fYear
2008
fDate
8-12 March 2008
Firstpage
279
Lastpage
280
Abstract
This paper describes a marker-based Augmented Reality system for editing tensor-product Bezier surfaces. It uses both a small- scale multi-marker mat and a two-marker wand as its interactive elements. The multi-marker mat establishes a coordinate frame for the display of the surface. Because of its size, it allows the user to rotate and translate the mat physically, even while editing it. The wand is used to select individual control points and edit their 3D position with respect to the surface´s coordinate frame. Differentiation between selection and modification is accomplished through a bimodal association of two markers at the end of the wand. The wand´s mode is switched by rolling it between the fingers.
Keywords
user interfaces; virtual reality; Bezier surface editing; bimodal association; marker-based augmented reality system; small-scale multimarker; surface display; tensor-product Bezier surfaces editing; Augmented reality; Control systems; Displays; Fingers; Information systems; Multimedia systems; Power system modeling; Switches; User interfaces; Virtual reality; 3D Surface Design; 3D User Interface; Augmented Reality; Bezier Surface; H.5.1 [Multimedia Information Systems]: Artificial, augmented, and virtual realities; H.5.2 [User Interfaces]: Input devices and strategies¿Interaction styles; Marker-based Augmented Reality; Tangible User Interface;
fLanguage
English
Publisher
ieee
Conference_Titel
Virtual Reality Conference, 2008. VR '08. IEEE
Conference_Location
Reno, NE
Print_ISBN
978-1-4244-1971-5
Electronic_ISBN
978-1-4244-1972-2
Type
conf
DOI
10.1109/VR.2008.4480800
Filename
4480800
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