• DocumentCode
    3246371
  • Title

    Towards a Scalable Real-Time Cyberinfrastructure for Online Computer Games

  • Author

    Gorlatch, Sergei ; Glinka, Frank ; Ploss, Alexander

  • Author_Institution
    Univ. of Muenster, Muenster, Germany
  • fYear
    2009
  • fDate
    8-11 Dec. 2009
  • Firstpage
    722
  • Lastpage
    727
  • Abstract
    We propose a novel cyberinfrastructure for an emerging class of Internet-based real-time online interactive applications (ROIA). The most challenging representative of this application class are massively multi-player online games. We present the results of the European project Edutain@Grid on the development of efficient cyberinfrastructure and scalable applications. We report experimental results demonstrating the performance and scalability of our approach.
  • Keywords
    Internet; computer games; interactive systems; Internet; multiplayer online game; online computer game; real-time online interactive application; scalable real-time cyberinfrastructure; Application software; Computational modeling; Concurrent computing; Distributed computing; Internet; Middleware; Real time systems; Runtime; Scalability; Virtual environment; Cyberinfrastructure; Grid middleware; Multi-player online games; Real-time middleware; Scalability of distributed systems;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Parallel and Distributed Systems (ICPADS), 2009 15th International Conference on
  • Conference_Location
    Shenzhen
  • ISSN
    1521-9097
  • Print_ISBN
    978-1-4244-5788-5
  • Type

    conf

  • DOI
    10.1109/ICPADS.2009.94
  • Filename
    5395375