DocumentCode
3252132
Title
Research on key technologies base Unity3D game engine
Author
Xie, Jingming
Author_Institution
Inf. Eng. Inst., Guangzhou Panyu Polytech. Coll., Guangzhou, China
fYear
2012
fDate
14-17 July 2012
Firstpage
695
Lastpage
699
Abstract
Game engine is the core of game development. Unity3D is a game engine that supports the development on multiple platforms including web, mobiles, etc. The main technology characters of Unity3D are introduced firstly. The component model, event-driven model and class relationships in Unity3D are analyzed. Finally, a generating NPCs algorithm and a shooting algorithm are respectively presented to show common key technologies in Unity3D.
Keywords
computer games; software engineering; Unity3D game engine; event driven model; game development core; key technologies; shooting algorithm; Analytical models; Androids; Cameras; Engines; Games; Humanoid robots; Mice; NPC algorithm; Unity3D; game engine; shooting algorithm;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Science & Education (ICCSE), 2012 7th International Conference on
Conference_Location
Melbourne, VIC
Print_ISBN
978-1-4673-0241-8
Type
conf
DOI
10.1109/ICCSE.2012.6295169
Filename
6295169
Link To Document