• DocumentCode
    3257246
  • Title

    Polygonizing non-uniformly distributed 3D points by advancing mesh frontiers

  • Author

    Atmosukarto, Indriyati ; Zhou, Luping ; Leow, Wee Kheng ; Huang, Zhiyong

  • Author_Institution
    Sch. of Comput., Nat. Univ. of Singapore, Singapore
  • fYear
    2001
  • fDate
    2001
  • Firstpage
    175
  • Lastpage
    182
  • Abstract
    3D digitization devices produce very large sets of 3D points sampled from the surfaces of the objects being scanned. A mesh construction procedure needs to be applied to derive polygon mesh from the 3D point sets. As the 3D points derived from digitization devices based on digital imaging technologies are inherently non-uniformly distributed over regions that may contain surface discontinuities, existing methods are not suitable for polygonizing them. This paper describes a novel polygonization algorithm for constructing triangle mesh from unorganized 3D points. In contrast to existing methods, this algorithm begins the mesh construction process from 3D points lying on smooth surfaces, and advances the mesh frontier towards 3D points lying near surface discontinuities. If 3D points along the edges and at the corners are sampled, then the algorithm will form an edge where two advancing frontiers meet, and a corner where three or more frontiers meet. Otherwise, the algorithm constructs approximations of the edges and corners. It can be shown that this frontier advancing algorithm performs 2D Delaunay triangulation of 3D points lying on a plane in 3D space
  • Keywords
    computational geometry; mesh generation; 2D Delaunay triangulation; 3D digitization devices; advancing mesh frontiers; digital imaging technologies; mesh construction procedure; non-uniformly distributed 3D points; polygon mesh; polygonization algorithm; surface discontinuities; Application software; Computer aided manufacturing; Computer graphics; Data structures; Design automation; Facial animation; Layout; Manufacturing automation; Manufacturing processes; Rendering (computer graphics);
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Graphics International 2001. Proceedings
  • Conference_Location
    Hong Kong
  • ISSN
    1530-1052
  • Print_ISBN
    0-7695-1007-8
  • Type

    conf

  • DOI
    10.1109/CGI.2001.934672
  • Filename
    934672