• DocumentCode
    3264611
  • Title

    Using experimental games to understand communication and trust in Agile software teams

  • Author

    Hasnain, Eisha ; Hall, T. ; Shepperd, Martin

  • Author_Institution
    Brunel Univ., Uxbridge, UK
  • fYear
    2013
  • fDate
    25-25 May 2013
  • Firstpage
    117
  • Lastpage
    120
  • Abstract
    Trust plays an important role in enabling software development teams to function effectively. Trust between individual team members has been shown to improve the independence of software teams and reduce the amount of project management effort required by those teams. Our main aims are to investigate (i) the impact communication has on trust between team members in Agile software development and (ii) the usefulness of iterated games as an experimental methodology. We use Game Theory in a simulated Agile development environment. We run 28 iterated games with 56 practitioner and student participants. Stand-up meetings are used as the communicat ion in tervent i on compared to games without such meetings to assess the levels o f trust. Our findings are that increased communication has a very large positive effect upon the level of trust between team members in an Agile setting. Our results suggest that communication improves trust in development teams. Opportunities for communication should be built into development processes. Experimental games are a complementary (to qualitative approaches) and effective method for investigating human issues in software engineering.
  • Keywords
    game theory; human factors; project management; security of data; software prototyping; agile software development teams; communication understanding; experimental games; game theory; human issues; iterated games; project management effort reduction; software engineering; software team independence improvement; trust understanding; Educational institutions; Game theory; Games; Linear matrix inequalities; Software; Software engineering; Standards; Agile Methods; Game Theory; Software engineering; communication; iterated experimental games; stand-up meetings; trust;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Cooperative and Human Aspects of Software Engineering (CHASE), 2013 6th International Workshop on
  • Conference_Location
    San Francisco, CA
  • Type

    conf

  • DOI
    10.1109/CHASE.2013.6614745
  • Filename
    6614745