DocumentCode
3272856
Title
A User Study Trends in Augmented Reality and Virtual Reality Research: A Qualitative Study with the Past Three Years of the ISMAR and IEEE VR Conference Papers
Author
Kim, Si Jung Jun
Author_Institution
Sch. of Visual Arts & Design, Univ. of Central Florida, Orlando, FL, USA
fYear
2012
fDate
22-25 Aug. 2012
Firstpage
1
Lastpage
5
Abstract
Augmented reality (AR) and virtual reality (VR) are becoming a part of everyday life with the advance of other technologies such as computer vision systems, sensing technologies, graphics, mobile computing, etc. Their primary goal is to help users achieve their goals effectively and efficiently with satisfaction. This paper describes the trends of how user studies have been incorporated into AR and VR papers published in two major conferences over the past three years. In addition, this paper presents implications on what needs to be taken into account when planning a user study in the field of AR and VR research.
Keywords
augmented reality; AR; IEEE VR conference papers; ISMAR; VR; augmented reality research; user study trends; virtual reality research; Augmented reality; Conferences; Humans; Market research; Usability;
fLanguage
English
Publisher
ieee
Conference_Titel
Ubiquitous Virtual Reality (ISUVR), 2012 International Symposium on
Conference_Location
Adaejeon
Print_ISBN
978-1-4673-2258-4
Type
conf
DOI
10.1109/ISUVR.2012.17
Filename
6296796
Link To Document