DocumentCode
3289025
Title
Estimate of the Appropriate Iteration Length in Agile Development by Conducting Simulation
Author
Shiohama, Ryushi ; Washizaki, Hironori ; Kuboaki, Shin ; Sakamoto, Kazunori ; Fukazawa, Yoshiaki
Author_Institution
Inf. Technol. Dept., Waseda Univ., Tokyo, Japan
fYear
2012
fDate
13-17 Aug. 2012
Firstpage
41
Lastpage
50
Abstract
Agile development refers to the group of software development methodologies based on an iterative and incremental process model. It divides the development period into short time frames called iterations and uses a body of knowledge obtained from past experience called practice to ensure agile software development Although the iteration length is an important factor in agile development however it has so far been decided by the qualitatively and it has been reported that projects with an inappropriate iteration length tends to be failed. We thus propose a new methodology for estimating an appropriate iteration length through the conduct on of a simulation based on project constraints. In this paper we first, propose a method of calculating an appropriate iteration length for a particular project to promote the easy use of agile development. Second, the relationship between the iteration length and project constraints was investigated by varying the parameters to create diverse situations.
Keywords
iterative methods; software prototyping; agile software development; appropriate iteration length; incremental process model; iterative model; short time frames; software development methodologies; Complexity theory; Data models; Iterative methods; Object oriented modeling; Planning; Productivity; Software; Agile; Incremental; Iteration; Iterative; Scrum; Simulation; XP;
fLanguage
English
Publisher
ieee
Conference_Titel
Agile Conference (AGILE), 2012
Conference_Location
Dallas, TX
Print_ISBN
978-1-4673-2622-3
Type
conf
DOI
10.1109/Agile.2012.16
Filename
6298090
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