DocumentCode
3293436
Title
Distributed coverage games for mobile visual sensors (I): Reaching the set of Nash equilibria
Author
Zhu, Minghui ; Martínez, Sonia
Author_Institution
Dept. of Mech. & Aerosp. Eng., Univ. of California, La Jolla, CA, USA
fYear
2009
fDate
15-18 Dec. 2009
Firstpage
169
Lastpage
174
Abstract
We formulate a coverage optimization problem for mobile visual sensor networks as a repeated multi-player game. Each visual sensor tries to optimize its own coverage while minimizing the processing cost. The rewards for the sensing are not prior information for the agents. We present a synchronous distributed learning algorithm where each sensor only remembers its own utility values and actions played during the last two time steps. The algorithm is proven to be convergent in probability to the set of (restricted) Nash equilibria from which none has incentive to unilaterally deviate.
Keywords
distributed processing; game theory; learning (artificial intelligence); wireless sensor networks; Nash equilibria; coverage optimization problem; distributed coverage games; mobile visual sensor networks; multiplayer game; synchronous distributed learning algorithm; Algorithm design and analysis; Art; Cameras; Cost function; Game theory; Humidity; Motion control; Robot sensing systems; Surveillance; Temperature sensors;
fLanguage
English
Publisher
ieee
Conference_Titel
Decision and Control, 2009 held jointly with the 2009 28th Chinese Control Conference. CDC/CCC 2009. Proceedings of the 48th IEEE Conference on
Conference_Location
Shanghai
ISSN
0191-2216
Print_ISBN
978-1-4244-3871-6
Electronic_ISBN
0191-2216
Type
conf
DOI
10.1109/CDC.2009.5399545
Filename
5399545
Link To Document