• DocumentCode
    3294050
  • Title

    Registering perspective contours with 3-D objects without correspondence, using orthogonal polynomials

  • Author

    Iu, Siu-Leong ; Rogovin, Kevin W.

  • Author_Institution
    Lab. of Virtual Reality, Rockwell Sci. Centre, Thousand Oaks, CA, USA
  • fYear
    1996
  • fDate
    30 Mar-3 Apr 1996
  • Firstpage
    37
  • Lastpage
    44
  • Abstract
    The paper proposes aligning perspective contours with 3D objects without knowledge of the correspondence between 2D image points and a projected 3D model, by matching some global image characteristics from the images. It was found that simply using image moments was not sufficient for registration, but converting the image with orthogonal polynomials gave good results. The proposed approach only requires computational complexity of O(n), where n is the number of image contour points to be aligned, and provides the flexibility of not requiring the same number of 2D and 3D points. Furthermore, convergence regions for finding numerical solutions are enlarged significantly by using central moments. Global convergence is achieved using 64 different initial guesses. Experiments with Monte Carlo analysis of three different objects with different movements have been conducted to show the effectiveness of the proposed approach. The results of using three different orthogonal polynomials: Chebyshev, Gram and Legendre polynomials at three different noise levels are also compared
  • Keywords
    Monte Carlo methods; computational complexity; image matching; image registration; polynomials; virtual reality; 2D image points; 3D objects; Legendre polynomials; Monte Carlo analysis; augmented reality; central moments; computational complexity; convergence regions; global convergence; global image characteristics; image contour points; image moments; initial guesses; noise levels; orthogonal polynomials; perspective contour registration; projected 3D model; Application software; Augmented reality; Computational complexity; Displays; Image converters; Laboratories; Monte Carlo methods; Noise level; Polynomials; Virtual reality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Virtual Reality Annual International Symposium, 1996., Proceedings of the IEEE 1996
  • Conference_Location
    Santa Clara, CA
  • Print_ISBN
    0-8186-7296-X
  • Type

    conf

  • DOI
    10.1109/VRAIS.1996.490508
  • Filename
    490508