• DocumentCode
    3299220
  • Title

    Modeling and rendering methods of clouds

  • Author

    Nishita, Tomoyuki ; Dobashi, Yoshinori

  • Author_Institution
    Tokyo Univ., Japan
  • fYear
    1999
  • fDate
    1999
  • Firstpage
    218
  • Abstract
    Recently, simulation of natural phenomena, such as water, smokes, fire, clouds, have been attempted in computer graphics. Clouds play an important role when generating images of outdoor scenes, the earth viewed from outer space and the visualization of weather information. This paper describes the modeling methods of clouds, and an efficient calculation method for light scattering due to clouds taking into account both multiple scattering and sky light. The methods discussed here are also useful for displaying snow
  • Keywords
    clouds; realistic images; rendering (computer graphics); clouds; computer graphics; light scattering; modeling methods; multiple scattering; outdoor scenes; rendering methods; snow; weather information; Clouds; Computational modeling; Computer graphics; Computer simulation; Earth; Fires; Image generation; Layout; Light scattering; Rendering (computer graphics);
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Graphics and Applications, 1999. Proceedings. Seventh Pacific Conference on
  • Conference_Location
    Seoul
  • Print_ISBN
    0-7695-0293-8
  • Type

    conf

  • DOI
    10.1109/PCCGA.1999.803365
  • Filename
    803365