DocumentCode
3299498
Title
Communication structures and paradigms for distributed conferencing applications
Author
Ravindran, K. ; Prasad, B.
Author_Institution
Dept. of Comput. & Inf. Sci., Kansas State Univ., Manhattan, KS, USA
fYear
1992
fDate
9-12 Jun 1992
Firstpage
598
Lastpage
605
Abstract
Communication paradigms and structures for workstation software supporting distributed conferencing applications is discussed. The communication system supports an abstraction of event clusters in which the various events generated by an application activity are bundled into one composite event. The communication and synchronization requirements for implementing the event cluster framework are identified and specified as ordering constraints on the individual events in various clusters. Two types of ordering are identified: causal ordering that is application specifiable, and total ordering that is system imposed. Two application models-multiplayer game and designer workbench-that are representative of many multiuser conferencing applications are introduced
Keywords
network operating systems; synchronisation; teleconferencing; causal ordering; communication structures; designer workbench; distributed conferencing applications; event clusters; multiplayer game; ordering constraints; paradigms; synchronization; total ordering; workstation software; Application software; Availability; Broadcasting; Distributed computing; Ethernet networks; Graphics; High-speed networks; Mice; Transport protocols; Workstations;
fLanguage
English
Publisher
ieee
Conference_Titel
Distributed Computing Systems, 1992., Proceedings of the 12th International Conference on
Conference_Location
Yokohama
Print_ISBN
0-8186-2865-0
Type
conf
DOI
10.1109/ICDCS.1992.235099
Filename
235099
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