DocumentCode
3312890
Title
Designing user interaction—How can agile system analysis help
Author
Das, Asesh
Author_Institution
Pennsylvania Coll. of Technol., Williamsport
fYear
2008
fDate
3-6 April 2008
Firstpage
399
Lastpage
403
Abstract
In domain engineering, or traditional system analysis, users´ cognitive abstractions of a device are ignored almost always. Many common devices often require that the user is a member of a class of people who always have enough time to play with the device. In this paper, it is demonstrated how system analysis with agility opens doors for incorporating cognitive modalities of users into the traditional approaches. When any interaction with a device by the user is abstracted with a set of agile operations, it focuses the user´s semantic knowledge about the device. Actual procedural activities for using the device require logical knowledge. Compounding the semantic and the logical knowledge, the user develops systemic knowledge. This is the knowledge the agile system analyst will have to address, making the device often behaving like a dumb system, while the same device remains intelligent and smartly communicating to address different user classes.
Keywords
cognition; human computer interaction; human factors; systems analysis; user interfaces; agile system analysis; cognitive abstractions; semantic knowledge; user interaction design; Context modeling; Design engineering; Educational institutions; Motion pictures; Performance analysis; Systems engineering and theory; TV; Unified modeling language; Video recording; Watches;
fLanguage
English
Publisher
ieee
Conference_Titel
Southeastcon, 2008. IEEE
Conference_Location
Huntsville, AL
Print_ISBN
978-1-4244-1883-1
Electronic_ISBN
978-1-4244-1884-8
Type
conf
DOI
10.1109/SECON.2008.4494327
Filename
4494327
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