• DocumentCode
    3312890
  • Title

    Designing user interaction—How can agile system analysis help

  • Author

    Das, Asesh

  • Author_Institution
    Pennsylvania Coll. of Technol., Williamsport
  • fYear
    2008
  • fDate
    3-6 April 2008
  • Firstpage
    399
  • Lastpage
    403
  • Abstract
    In domain engineering, or traditional system analysis, users´ cognitive abstractions of a device are ignored almost always. Many common devices often require that the user is a member of a class of people who always have enough time to play with the device. In this paper, it is demonstrated how system analysis with agility opens doors for incorporating cognitive modalities of users into the traditional approaches. When any interaction with a device by the user is abstracted with a set of agile operations, it focuses the user´s semantic knowledge about the device. Actual procedural activities for using the device require logical knowledge. Compounding the semantic and the logical knowledge, the user develops systemic knowledge. This is the knowledge the agile system analyst will have to address, making the device often behaving like a dumb system, while the same device remains intelligent and smartly communicating to address different user classes.
  • Keywords
    cognition; human computer interaction; human factors; systems analysis; user interfaces; agile system analysis; cognitive abstractions; semantic knowledge; user interaction design; Context modeling; Design engineering; Educational institutions; Motion pictures; Performance analysis; Systems engineering and theory; TV; Unified modeling language; Video recording; Watches;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Southeastcon, 2008. IEEE
  • Conference_Location
    Huntsville, AL
  • Print_ISBN
    978-1-4244-1883-1
  • Electronic_ISBN
    978-1-4244-1884-8
  • Type

    conf

  • DOI
    10.1109/SECON.2008.4494327
  • Filename
    4494327