• DocumentCode
    3320626
  • Title

    From theory to practice: on designing a pervasive learning game

  • Author

    Thomas, Siobhan

  • Author_Institution
    Inst. of Educ., London Univ.
  • fYear
    2006
  • fDate
    13-17 March 2006
  • Lastpage
    215
  • Abstract
    This paper moves the discussion of pervasive learning from the domain of theory into the domain of practice. It provides an overview of a model of pervasive learning and discusses how the model was used to support the development of one type of pervasive learning environment, specifically, a pervasive learning game called ProjectY
  • Keywords
    computer aided instruction; computer games; ubiquitous computing; ProjectY; pervasive learning game; Communication switching; Conferences; Electronic learning; Environmental economics; Feedback; Game theory; Pervasive computing; Switches;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Pervasive Computing and Communications Workshops, 2006. PerCom Workshops 2006. Fourth Annual IEEE International Conference on
  • Conference_Location
    Pisa
  • Print_ISBN
    0-7695-2520-2
  • Type

    conf

  • DOI
    10.1109/PERCOMW.2006.60
  • Filename
    1598971