DocumentCode
3336419
Title
Measuring flow experience in gaming devices interactions
Author
Omar, Ankur ; Ali, Norsabilillah Mohd ; Judi, Hairuliza Mohd
Author_Institution
Sch. of Inf. Sci., Univ. Kebangsaan Malaysia, Bangi, Malaysia
fYear
2011
fDate
17-19 July 2011
Firstpage
1
Lastpage
4
Abstract
This paper describes the work in measuring flow experience while interacting with multi-platform gaming devices. The objective of the study is to identify and measure the variation of flow experience in different platforms. The early pilot data are collected through a survey form that are designed based on gameFlow criteria. The gameFlow criteria consist of eight elements which are: concentration, challenge, skills, control, clear goals, feedback, immersion and social interaction. In this exploratory study, the questionnaires of the survey are slightly altered from the gameFlow criteria identified in the previous work. From the early survey data collected, it shows the variation of player´s expression and thought towards different kind of gaming platforms. Finding also shows that PC and console are more preferred by the respondent as their main platform to play games.
Keywords
computer games; human computer interaction; flow experience measurement; gaming devices interactions; gaming platforms; multiplatform gaming devices; players expression variation; Correlation; Educational institutions; Fluid flow measurement; Games; Information science; Mobile communication; Psychology; engagement; flow; games;
fLanguage
English
Publisher
ieee
Conference_Titel
Electrical Engineering and Informatics (ICEEI), 2011 International Conference on
Conference_Location
Bandung
ISSN
2155-6822
Print_ISBN
978-1-4577-0753-7
Type
conf
DOI
10.1109/ICEEI.2011.6021636
Filename
6021636
Link To Document