• DocumentCode
    3336419
  • Title

    Measuring flow experience in gaming devices interactions

  • Author

    Omar, Ankur ; Ali, Norsabilillah Mohd ; Judi, Hairuliza Mohd

  • Author_Institution
    Sch. of Inf. Sci., Univ. Kebangsaan Malaysia, Bangi, Malaysia
  • fYear
    2011
  • fDate
    17-19 July 2011
  • Firstpage
    1
  • Lastpage
    4
  • Abstract
    This paper describes the work in measuring flow experience while interacting with multi-platform gaming devices. The objective of the study is to identify and measure the variation of flow experience in different platforms. The early pilot data are collected through a survey form that are designed based on gameFlow criteria. The gameFlow criteria consist of eight elements which are: concentration, challenge, skills, control, clear goals, feedback, immersion and social interaction. In this exploratory study, the questionnaires of the survey are slightly altered from the gameFlow criteria identified in the previous work. From the early survey data collected, it shows the variation of player´s expression and thought towards different kind of gaming platforms. Finding also shows that PC and console are more preferred by the respondent as their main platform to play games.
  • Keywords
    computer games; human computer interaction; flow experience measurement; gaming devices interactions; gaming platforms; multiplatform gaming devices; players expression variation; Correlation; Educational institutions; Fluid flow measurement; Games; Information science; Mobile communication; Psychology; engagement; flow; games;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Electrical Engineering and Informatics (ICEEI), 2011 International Conference on
  • Conference_Location
    Bandung
  • ISSN
    2155-6822
  • Print_ISBN
    978-1-4577-0753-7
  • Type

    conf

  • DOI
    10.1109/ICEEI.2011.6021636
  • Filename
    6021636