• DocumentCode
    3343725
  • Title

    Modeling Expressive Wrinkles of Face For Animation

  • Author

    Li, Ming ; Yin, Baocai ; Kong, Dehui ; Luo, Xiaonan

  • Author_Institution
    Beijing Univ. of Technol., Beijing
  • fYear
    2007
  • fDate
    22-24 Aug. 2007
  • Firstpage
    874
  • Lastpage
    879
  • Abstract
    Vivid facial expressions contribute greatly to the visual realism of 3D face models. However, it is often tedious and expensive to model facial details which are authentic and real-time. In this paper, a simple and functional approach for modeling dynamic wrinkles of face is introduced. Started with structured facial mesh, we divide face region into some wrinkle subregions, and create some wrinkle lines with our algorithm in these subregions. Then, some key nodes are labeled on the facial mesh, these key nodes affect wrinkle lines if wrinkle lines locate the subregions that abut on the key nodes. With our algorithm, motion of wrinkle lines is produced by movement of key nodes. Consequently, wrinkle lines drive facial mesh to model expressive wrinkles. In this way, we create dynamic and functional expressive wrinkles of individuals available to date and demonstrate their use in facial animation.
  • Keywords
    computer animation; mesh generation; 3D face models; expressive wrinkles modeling; facial animation; structured facial mesh; Computational complexity; Computer applications; Computer graphics; Computer science; Face; Facial animation; Humans; Laboratories; Medical simulation; Muscles; Animation; Dynamic Wrinkles; Expressive Wrinkles; Facial; Wrinkle lines;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Image and Graphics, 2007. ICIG 2007. Fourth International Conference on
  • Conference_Location
    Sichuan
  • Print_ISBN
    0-7695-2929-1
  • Type

    conf

  • DOI
    10.1109/ICIG.2007.22
  • Filename
    4297203