• DocumentCode
    3346082
  • Title

    3D human behavior recognition based on spatiotemporal texture features

  • Author

    Chunxiao Fan ; Lei Tian ; Guangchao Wang ; Yue Ming ; Jiakun Shi ; Yi Jin

  • Author_Institution
    Beijing Key Lab. of Work Safety Intell. Monitoring, Beijing Univ. of Posts & Telecommun., Beijing, China
  • fYear
    2015
  • fDate
    25-27 June 2015
  • Firstpage
    350
  • Lastpage
    356
  • Abstract
    Nowadays, more and more activity recognition algorithms begin to improve recognition performance by combining the RGB and depth information. Although, the space-time volumes (STV) algorithm and the space-time local features algorithm can combine the RGB and depth information effectively, they also have their own defects. Such as they need expensive computational cost and they are not suitable for modeling nonperiodic activity. In this paper, we propose a novel algorithm for three dimensional human activity recognition that combines spatial-domain local texture features and spatio-temporal local texture features. On the one hand, in order to extract spatial local texture features, we mix the RGB and depth image sequence which have been applied with ViBe (Visual Background extractor) and binarization operator. Then we obtain the RGB-MOHBBI and depth-MOBHBI respectively and perform intersect operation on them. Afterwards, we extract LBP feature from the mixed MOHBBI to describe spatial domain feature. On the other hand, we follow the same background subtraction and binarization method to process the RGB and depth image sequences and get the spatial-temporal local texture features. And then, we project the three dimensional image volume on plane X-T and plane Y-T to get the spatio-temporal behavior volume change image to which we apply LBP operator to extract features that can represent human activity feature in spatio-temporal domain. At last, we combine the two local features that are extracted by LBP algorithm as one integrated feature of our model final output. Extensive experiments are conducted on the BUPT Arm Activity Dataset and the BUPT Arm And Finger Activity Dataset. The experimental results demonstrate the algorithm we proposed in this paper can make up for the deficiency of traditional activity recognition algorithms effectively and provide excellent experiment results on different databases of various complexities.
  • Keywords
    behavioural sciences computing; feature extraction; gesture recognition; image colour analysis; image sequences; image texture; 3D human activity recognition; 3D human behavior recognition; BUPT Arm And Finger Activity Dataset; LBP algorithm; RGB information; RGB-MOHBBI; STV algorithm; ViBe; activity recognition algorithm; background subtraction; binarization method; binarization operator; depth information; depth-MOBHBI; image sequence; intersect operation; nonperiodic activity; recognition performance; space-time local features algorithm; space-time volume algorithm; spatial domain feature; spatial local texture feature extraction; spatial-domain local texture feature; spatio-temporal local texture feature; spatiotemporal texture feature; visual background extractor; Accuracy; Databases; Feature extraction; Hidden Markov models; Image sequences; Noise; Thumb;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Human System Interactions (HSI), 2015 8th International Conference on
  • Conference_Location
    Warsaw
  • Type

    conf

  • DOI
    10.1109/HSI.2015.7170692
  • Filename
    7170692