DocumentCode
3367399
Title
How to put the real world into a 3D aircraft display
Author
Alm, Torbjörn
Author_Institution
Linkoping Inst. of Technol., Sweden
fYear
2001
fDate
2001
Firstpage
223
Lastpage
227
Abstract
For the past two decades perspective displays (3D-displays) have been of interest as more or less substitutes for the 2D map displays in aircraft of today. Despite all research efforts as well as activities from the industry in this area the impact on real design has been limited: the lack of valuable depth cues in display prototypes used for demonstrations or research activities has been obvious. In this paper the nine, perceptual object-centered depth-cues summarized by Wickens (1992), were used as a base for further implementation oriented discussions. The overall conclusion from this analysis was that, with few exceptions, these cues are possible to implement and that this implementation has the potential to bring 3D-displays to the marketplace. This will give a substantial contribution to situational awareness and, thereby, to flight safety
Keywords
aircraft displays; technological forecasting; 3D-display; aircraft display; depth cues; perspective displays; situational awareness;
fLanguage
English
Publisher
iet
Conference_Titel
Human Interfaces in Control Rooms, Cockpits and Command Centres, 2001. People in Control. The Second International Conference on (IEE Conf. Publ. No. 481)
Conference_Location
Manchester
ISSN
0537-9989
Print_ISBN
0-85296-742-X
Type
conf
DOI
10.1049/cp:20010466
Filename
942745
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