• DocumentCode
    3392161
  • Title

    Modeling Human-Like Decision Making for Virtual Agents in Time-Critical Situations

  • Author

    Luo, Linbo ; Zhou, Suiping ; Cai, Wentong ; Lees, Michael ; Low, Malcolm Yoke Hean

  • Author_Institution
    Parallel & Distrib. Comput. Centre, Nanyang Technol. Univ., Singapore, Singapore
  • fYear
    2010
  • fDate
    20-22 Oct. 2010
  • Firstpage
    360
  • Lastpage
    367
  • Abstract
    Generating human-like behaviors for virtual agents has become increasingly important in many applications, such as crowd simulation, virtual training, digital entertainment, and safety planning. One of challenging issues in behavior modeling is how virtual agents make decisions given some time-critical and uncertain situations. In this paper, we present HumDPM, a decision process model for virtual agents, which incorporates two important factors of human decision making in time-critical situations: experience and emotion. In HumDPM, rather than relying on deliberate rational analysis, an agent makes its decisions by matching past experience cases to the current situation. We propose the detailed representation of experience case and investigate the mechanisms of situation assessment, experience matching and experience execution. To incorporate emotion into HumDPM, we introduce an emotion appraisal process in situation assessment for emotion elicitation. In HumDPM, the decision making process of an agent may be affected by its emotional states when: 1) deciding whether it is necessary to do a re-match of experience cases, 2) determining the situational context, and 3) selecting experience cases. We illustrate the effectiveness of HumDPM in crowd simulation. A case study for emergency evacuation in a subway station scenario is conducted, which shows how a varied crowd composition leads to different evacuation behaviors, due to the retrieval of different experiences and the variation of agents´ emotional states.
  • Keywords
    decision making; emotion recognition; human factors; pattern matching; virtual reality; HumDPM; crowd simulation; decision process model; deliberate rational analysis; digital entertainment; emotion appraisal process; experience matching; human like decision making; past experience case; safety planning; situation assessment; subway station scenario; time critical situation; virtual agent; virtual training; Appraisal; Computational modeling; Context; Context modeling; Decision making; Humans; Time factors; crowd simulation; intelligent virtual humans; time-critical decision making;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Cyberworlds (CW), 2010 International Conference on
  • Conference_Location
    Singapore
  • Print_ISBN
    978-1-4244-8301-3
  • Electronic_ISBN
    978-0-7695-4215-7
  • Type

    conf

  • DOI
    10.1109/CW.2010.61
  • Filename
    5655146