• DocumentCode
    3409338
  • Title

    An initial study to assess the perceived realism of agent crowd behaviour in a virtual city

  • Author

    O´Connor, Stuart ; Liarokapis, Fotis ; Peters, Christopher

  • fYear
    2013
  • fDate
    11-13 Sept. 2013
  • Firstpage
    1
  • Lastpage
    8
  • Abstract
    This paper examines the development of a crowd simulation in a virtual city, and a perceptual experiment to identify features of behaviour which can be linked to perceived realism. This research is expected to feedback into the development processes of simulating inhabited locations, by identifying the key features which need to be implemented to achieve more perceptually realistic crowd behaviour. The perceptual experimentation methodologies presented can be adapted and potentially utilised to test other types of crowd simulation, for application within computer games or more specific simulations such as for urban planning or health and safety purposes.
  • Keywords
    Cities and towns; Context; Education; Games; Navigation; Power generation; Problem-solving;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Games and Virtual Worlds for Serious Applications (VS-GAMES), 2013 5th International Conference on
  • Conference_Location
    Poole
  • Type

    conf

  • DOI
    10.1109/VS-GAMES.2013.6624220
  • Filename
    6624220