• DocumentCode
    3412875
  • Title

    Youth Olympic Village Co-space

  • Author

    Chua, Zin-Yan ; Kang, Yilin ; Jiang, Xing ; Pang, Kah-Hoe ; Gregory, Andrew C. ; Tan, Chi-Yun ; Wong, Wai-Lun ; Tan, Ah-Hwee ; Ong, Yew-Soon ; Miao, Chun-Yan

  • Author_Institution
    Sch. of Comput. Eng., Nanyang Technol. Univ., Singapore, Singapore
  • fYear
    2010
  • fDate
    20-22 Oct. 2010
  • Firstpage
    200
  • Lastpage
    207
  • Abstract
    We have designed and implemented a 3D virtual world based on the Co-Space concept encompasses the Youth Olympic Village (YOV) and several sports competition venues. It is a massively multiplayer online (MMO) virtual world built according to the actual, physical locations of the YOV and sports competition venues. On top of that, the Co-Space is being populated with human-like avatars, which are created according to the actual human size and appearance, they perform their activities and interact with the users in real-world context. In addition, autonomous intelligent agents are integrated into the Co-Space to provide context-aware and personalized services to the users. These agents, which are in the form of human-like avatars, act as the users´ personal tour guides, they interact with the users and gradually learn the users´ preferences. Then, the agents are able to suggest suitable locations for the users to visit. The intention of deploying these agents is to enrich the Co-Space with a variety of interactions tailored to each user´s preferences instead of the same contents for everyone. Besides, our Co-Space also provides an avenue for people from different locations throughout the world to explore the YOV and experience the atmosphere of the sports events in Singapore.
  • Keywords
    avatars; computer games; ubiquitous computing; 3D virtual world; context aware services; human like avatars; massively multiplayer online virtual world; personalized services; sports competition venues; youth olympic village co-space; Avatars; Databases; Games; Intelligent agent; Servers; Solid modeling; Three dimensional displays; Co-Space; intelligent agent; massively multiplayer online game; virtual world;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Cyberworlds (CW), 2010 International Conference on
  • Conference_Location
    Singapore
  • Print_ISBN
    978-1-4244-8301-3
  • Electronic_ISBN
    978-0-7695-4215-7
  • Type

    conf

  • DOI
    10.1109/CW.2010.67
  • Filename
    5656378