DocumentCode
3416248
Title
A fast approach for contact detection of polydisperse sphere particle systems simulation
Author
Bin, Liu
Author_Institution
Dept. of Comput. Sci. & Technol., Shandong Univ., Jinan, China
fYear
2012
fDate
24-26 Aug. 2012
Firstpage
620
Lastpage
623
Abstract
Collision detection is a basic computational problem arising in computer simulations of systems consisting of polydisperse particles. The Linked Cell List method is unable to efficiently deal with particles of greatly varying sizes. In order to improve efficiency of particle collision detection at high density. We present nearest neighbor list algorithm to collision detection among particles of greatly varying sizes. We achieved several times speed-up compared to Linked Cell List method. For larger size ratios, even better speed-up is expected.
Keywords
digital simulation; physics computing; computer simulation; contact detection; linked cell list method; nearest neighbor list algorithm; particle collision detection; polydisperse particle; polydisperse sphere particle systems simulation; Schedules; Contact; Event-driven; Polydisperse Particle; molecular dynamics;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Science and Information Processing (CSIP), 2012 International Conference on
Conference_Location
Xi´an, Shaanxi
Print_ISBN
978-1-4673-1410-7
Type
conf
DOI
10.1109/CSIP.2012.6308930
Filename
6308930
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