• DocumentCode
    3416248
  • Title

    A fast approach for contact detection of polydisperse sphere particle systems simulation

  • Author

    Bin, Liu

  • Author_Institution
    Dept. of Comput. Sci. & Technol., Shandong Univ., Jinan, China
  • fYear
    2012
  • fDate
    24-26 Aug. 2012
  • Firstpage
    620
  • Lastpage
    623
  • Abstract
    Collision detection is a basic computational problem arising in computer simulations of systems consisting of polydisperse particles. The Linked Cell List method is unable to efficiently deal with particles of greatly varying sizes. In order to improve efficiency of particle collision detection at high density. We present nearest neighbor list algorithm to collision detection among particles of greatly varying sizes. We achieved several times speed-up compared to Linked Cell List method. For larger size ratios, even better speed-up is expected.
  • Keywords
    digital simulation; physics computing; computer simulation; contact detection; linked cell list method; nearest neighbor list algorithm; particle collision detection; polydisperse particle; polydisperse sphere particle systems simulation; Schedules; Contact; Event-driven; Polydisperse Particle; molecular dynamics;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Science and Information Processing (CSIP), 2012 International Conference on
  • Conference_Location
    Xi´an, Shaanxi
  • Print_ISBN
    978-1-4673-1410-7
  • Type

    conf

  • DOI
    10.1109/CSIP.2012.6308930
  • Filename
    6308930