• DocumentCode
    3419647
  • Title

    A NURBS Facial Model Based on MPEG-4

  • Author

    Xiao, Boxiang ; Zhang, Qiang ; Wei, Xiaopeng

  • Author_Institution
    Sch. of Mech. Eng., Dalian Univ. of Technol.
  • fYear
    2006
  • fDate
    Nov. 2006
  • Firstpage
    491
  • Lastpage
    495
  • Abstract
    In this paper, a NURBS approach based on MPEG-4 standard for facial modeling is presented. In this method, human face is simulated by using a piece of NURBS surface, and the model points of NURBS surface are affected by MPEG-4 feature points. The method combines the superiorities of NURBS and MPEG-4. For individual object, by means of capture of the MPEG-4 feature points and a mapping relationship, individual facial model is constructed. In some non-continuous region such as eyes, a partition algorithm of NURBS surface is implemented and some necessary aided models such as eyeballs are constructed. Due to the low data quantity of MPEG-4 and the local support property of NURBS, the model can be extended to dynamic modeling of facial expressions. The result of simulation is satisfying
  • Keywords
    computer animation; face recognition; image coding; splines (mathematics); MPEG-4; NURBS facial modeling; facial animation parameter; facial definition parameter; facial expression modeling; nonuniform rational B-spline; Eyes; Face; Facial animation; Head; Humans; MPEG 4 Standard; Object oriented modeling; Spline; Surface reconstruction; Surface topography;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Artificial Reality and Telexistence--Workshops, 2006. ICAT '06. 16th International Conference on
  • Conference_Location
    Hangzhou
  • Print_ISBN
    0-7695-2754-X
  • Type

    conf

  • DOI
    10.1109/ICAT.2006.22
  • Filename
    4089299