DocumentCode
3432221
Title
Decentralized Learning for Pricing a RED Buffer
Author
Maillé, Patrick ; Tuffin, Bruno ; Xing, Yiping ; Chandramouli, Rajarathnam
Author_Institution
GET/ENST-Bretagne, Cesson-Sevigne
fYear
2007
fDate
13-16 Aug. 2007
Firstpage
346
Lastpage
351
Abstract
We study a buffer that implements the Random Early Detect/Discard (RED) mechanism to cope with congestion, and offers service differentiation by proposing a finite number of slopes at different prices for the RED probability. As a characteristic, the smaller the slope, the better the resulting QoS. Users are sensitive to their average throughput and to the price they pay. Since the study of the noncooperative game played is rendered difficult by the discrete nature of the strategy sets, and since it is not likely that users have a perfect knowledge of the game but only know their experienced utility, we introduce a decentralized learning algorithm to progressively reach a Nash equilibrium over time. We examine the effect of prices on the final game outcomes.
Keywords
game theory; quality of service; telecommunication network management; Nash equilibrium; QoS; decentralized learning algorithm; noncooperative game; random early detect mechanism; service differentiation; Game theory; Nash equilibrium; Pricing; Protocols; Quality of service; Tail; Telecommunication congestion control; Telecommunication control; Throughput;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Communications and Networks, 2007. ICCCN 2007. Proceedings of 16th International Conference on
Conference_Location
Honolulu, HI
ISSN
1095-2055
Print_ISBN
978-1-4244-1251-8
Electronic_ISBN
1095-2055
Type
conf
DOI
10.1109/ICCCN.2007.4317843
Filename
4317843
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