• DocumentCode
    3435927
  • Title

    Curball--A Prototype Tangible Game for Inter-Generational Play

  • Author

    Kern, Dagmar ; Stringer, Mark ; Fitzpatrick, Geraldine ; Schmidt, Albrecht

  • Author_Institution
    Embedded Interaction Res. Group, Univ. of Munich
  • fYear
    2006
  • fDate
    26-28 June 2006
  • Firstpage
    412
  • Lastpage
    418
  • Abstract
    Older people have been the focus of research for ubiquitous computing applications. While many of these are understandably focused on health and aging in place issues, there is also considerable opportunity to support more playful aspects of life as an older person. We report on a prototype collaborative game that can be played between an older person and a child. The game is based on a bowling game and makes use of tangible devices, sensors and augmented reality components. We report on the iterative development of this inter-generational play prototype and initial user feedback
  • Keywords
    augmented reality; computer games; ubiquitous computing; Curball game; augmented reality; bowling game; inter-generational play prototype; prototype tangible game; tangible device; ubiquitous computing; Aging; Augmented reality; Collaboration; Collaborative work; Feedback; Internet; Pervasive computing; Prototypes; Remote monitoring; Senior citizens;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Enabling Technologies: Infrastructure for Collaborative Enterprises, 2006. WETICE '06. 15th IEEE International Workshops on
  • Conference_Location
    Manchester
  • ISSN
    1524-4547
  • Print_ISBN
    0-7695-2623-3
  • Type

    conf

  • DOI
    10.1109/WETICE.2006.27
  • Filename
    4092245